Tuesday, 26 September 2017

DiceLockSecurity Knowledge

DicelockSecurity (version 9.X)

Windows - Source Code

DiceLock 9.0.0.1
DiceChecker 6.0.0.1
HashDigester 6.0.0.1
DiceLockTime 4.0.0.1
Previous Versions
DiceLock 8.0.0.1
md2.h (Message Digest 2 hash digest algorithm C++ header source code file) Print E-mail
Get C++ DiceLock cipher architecture source code packages of DiceLock for Microsoft Visual Studio 2013 and DiceLock-x for Linux with Test Driver Programs and Response Test Vector files to verify that both them work as expected.
DiceLock for Windows and Linux
DiceLock Security governing software licenses are Free/Libre Source Code License and Educational and Research License

DiceLock is protected by US patent 7508945 and European Patent 1182777 where applicable.

DiceLock and DiceLock logo are trademarks or registered trademarks in the EC, USA and others.

License information can be obtained at our corporate web site




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//
// Creator:    http://www.dicelocksecurity.com
// Version:    vers.8.0.0.1
//
// Copyright (C) 2012 DiceLock Security, LLC. All rights reserved.
//
//                               DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// 
// DICELOCK IS A REGISTERED TRADEMARK OR TRADEMARK OF THE OWNERS.
// 
 
#ifndef MD2_HPP
 
#define MD2_HPP
 
#ifdef DICELOCKCIPHER_EXPORTS
   #define CLASS_DECLSPEC    __declspec(dllexport)
#else
   #define CLASS_DECLSPEC    __declspec(dllimport)
#endif
 
#include "baseHash.h"
 
 
#define  MD2_BLOCK_LENGTH   16   // Size in bytes of the input block to the tranformation algorithm
 
// Number of hash bits
#define  MD2_DIGESTBITS    128
// Number of hash unsigned chars
#define  MD2_DIGESTUCHARS  16
// Number of hash unsigned short ints
#define  MD2_DIGESTUSHORTS  8
// Number of hash unsigned long ints
#define  MD2_DIGESTULONGS  4
 
 
namespace DiceLockSecurity {
 
  namespace Hash {
 
 
  class Md2 : public BaseHash {
 
    private:
 
      // Hash Algorithms Class enumerator name
      static const Hashes  hashName;
 
      // Number of hash bits
      static const unsigned short int hashBits;
      // Number of hash unsigned chars
      static const unsigned short int hashUCs;
      // Number of hash unsigned short ints
      static const unsigned short int hashUSs;
      // Number of hash unsigned long ints
      static const unsigned short int hashULs;
      // Number of hash unsigned 64 bits
      static const unsigned short int hash64s;
 
      unsigned long int checksum[MD2_BLOCK_LENGTH];
 
      unsigned long int count;        //Number of bytes modulo 16
      unsigned char buffer[MD2_BLOCK_LENGTH];
      // 3 * 128 bits work buffer = 3 * 16 x 8-bit entities. Uses the
      // lower byte of each int. The first chunck of 128-bit is the context.
      unsigned long int X[3 * MD2_BLOCK_LENGTH];
 
      // Permutation of 0..255 constructed from the digits of pi.
      static const unsigned long int S[256];
 
    protected:
 
      // Handles BaseCryptoRandomStream on input
      void Transform(BaseCryptoRandomStream*, unsigned long int);
 
      // Handles unsigned char array on input
      void Transform(unsigned char*);
 
      // Handles unsigned long int array on input
      void Transform(unsigned long int*);
 
    public:
 
      // Constructor, default 
      CLASS_DECLSPEC Md2();
 
      // Destructor
      CLASS_DECLSPEC ~Md2();
 
      // Initializes common states of Md2 algorithm
      CLASS_DECLSPEC void Initialize(void);
 
      // Adds the BaseCryptoRandomStream stream to the hash
      CLASS_DECLSPEC void Add(BaseCryptoRandomStream*);
 
      // Finalize the hash
      CLASS_DECLSPEC void Finalize(void);
 
      // Gets hash length in bits
      CLASS_DECLSPEC unsigned short int GetBitHashLength(void);
 
      // Gets hash length in unsigned chars
      CLASS_DECLSPEC unsigned short int GetUCHashLength(void);
 
      // Gets hash length in unsigned short ints
      CLASS_DECLSPEC unsigned short int GetUSHashLength(void);
 
      // Gets hash length in unsigned long ints
      CLASS_DECLSPEC unsigned short int GetULHashLength(void);
 
      // Gets hash length in unsigned 64 bits
      CLASS_DECLSPEC unsigned short int Get64HashLength(void);
 
      // Gets the type of the object
      CLASS_DECLSPEC Hashes GetType(void);
  };
  }
}
 
#endif