Tuesday, 22 May 2012

DiceLockSecurity Knowledge

Windows - Source Code

Linux - Source Code

Apple Mac OS X

JAVA - Source Code

DOCUMENTATION - Inside Knowledge

DOCUMENTATION - Self browser view

HOW TO

arrow HashDigester 5.0.0.1 arrow ripemd160.cpp
ripemd160.cpp (Ripemd 160 hash algorithm source code file) Print E-mail
Get C++ and Java source code with ready to use project files for Microsoft Visual Studio for Windows, Oracle JDeveloper for Java JRE, Xcode for Mac OS X and Eclipse CDT with Nokia QT for Linux ...
VisualStudio.pngjdeveloper.pngXcode.pngeclipse-cdt.pngqt.png
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
 
//
// Creator:    http://www.dicelocksecurity.com
// Version:    vers.5.0.0.1
//
// Copyright © 2009-2011 DiceLock Security, LLC. All rights reserved.
//
//                               DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// 
// DICELOCK IS A REGISTERED TRADEMARK OR TRADEMARK OF THE OWNERS.
// 
 
#include <memory.h>
#include "ripemd160.h"
 
 
namespace DiceLockSecurity {
  
  namespace Hash {
 
  // Hash Algorithms Class enumerator name
  const Hashes Ripemd160::hashName = RIPEMD_160;
  
  // Number of hash bits
  const unsigned short int Ripemd160::hashBits = 160;
  // Number of hash unsigned chars
  const unsigned short int Ripemd160::hashUCs = 20;
  // Number of hash unsigned short ints
  const unsigned short int Ripemd160::hashUSs = 10;
  // Number of hash unsigned long ints
  const unsigned short int Ripemd160::hashULs = 5;
 
  // Constructor
  Ripemd160::Ripemd160() {
  }
 
  // Destructor
  Ripemd160::~Ripemd160() {
  }
 
  // Computes the 64 byte chunk of stream information 
  void Ripemd160::Compress(unsigned long int* stream) {
    unsigned long int a1 = this->messageDigest->GetULPosition(0), a2 = this->messageDigest->GetULPosition(0);
    unsigned long int b1 = this->messageDigest->GetULPosition(1), b2 = this->messageDigest->GetULPosition(1);
    unsigned long int c1 = this->messageDigest->GetULPosition(2), c2 = this->messageDigest->GetULPosition(2);
    unsigned long int d1 = this->messageDigest->GetULPosition(3), d2 = this->messageDigest->GetULPosition(3);
    unsigned long int e1 = this->messageDigest->GetULPosition(4), e2 = this->messageDigest->GetULPosition(4);
    unsigned long int temp;
    Transform_F0(&a1, &b1, &c1, &d1, &e1, stream);
    Transform_G1(&a1, &b1, &c1, &d1, &e1, stream);
    Transform_H2(&a1, &b1, &c1, &d1, &e1, stream);
    Transform_I3(&a1, &b1, &c1, &d1, &e1, stream);
    Transform_J4(&a1, &b1, &c1, &d1, &e1, stream);
    Transform_J5(&a2, &b2, &c2, &d2, &e2, stream);
    Transform_I6(&a2, &b2, &c2, &d2, &e2, stream);
    Transform_H7(&a2, &b2, &c2, &d2, &e2, stream);
    Transform_G8(&a2, &b2, &c2, &d2, &e2, stream);
    Transform_F9(&a2, &b2, &c2, &d2, &e2, stream);
    temp = this->messageDigest->GetULPosition(1) + d2 +c1;
    this->messageDigest->SetULPosition(1, this->messageDigest->GetULPosition(2) + e2 + d1);
    this->messageDigest->SetULPosition(2, this->messageDigest->GetULPosition(3) + a2 + e1);
    this->messageDigest->SetULPosition(3, this->messageDigest->GetULPosition(4) + b2 + a1);
    this->messageDigest->SetULPosition(4, this->messageDigest->GetULPosition(0) + c2 + b1);
    this->messageDigest->SetULPosition(0, temp);
  }
 
  // Gets hash length in bits
  unsigned short int Ripemd160::GetBitHashLength(void) {
 
    return this->hashBits;
  }
 
  // Gets hash length in unsigned chars
  unsigned short int Ripemd160::GetUCHashLength(void) {
 
    return this->hashUCs;
  }
 
  // Gets hash length in unsigned short ints
  unsigned short int Ripemd160::GetUSHashLength(void) {
 
    return this->hashUSs;
  }
 
  // Gets hash length in unsigned long ints
  unsigned short int Ripemd160::GetULHashLength(void) {
 
    return this->hashULs;
  }
 
  // Gets the type of the object
  Hashes Ripemd160::GetType(void) {
 
    return this->hashName;
  }
  }
}
 
 



Close Me  
Get FREE Random Number Test Windows DLL !
Get FREE Hash Algorithms Windows DLL !