1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
//
// Creator: http://www.dicelocksecurity.com
// Version: vers.5.0.0.1
//
// Copyright © 2009-2011 DiceLock Security, LLC. All rights reserved.
//
// DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// DICELOCK IS A REGISTERED TRADEMARK OR TRADEMARK OF THE OWNERS.
//
#include <memory.h>
#include "baseSha32.h"
namespace DiceLockSecurity {
namespace Hash {
// Number of data bits to compute hash
const unsigned short int BaseSha32::hashBlockBits = BASESHA_32_BLOCKBITS;
// Number of data unsigned chars to compute hash
const unsigned short int BaseSha32::hashBlockUCs = BASESHA_32_BLOCKUCHARS;
// Number of data unsigned long shorts to compute hash
const unsigned short int BaseSha32::hashBlockUSs = BASESHA_32_BLOCKUSHORTS;
// Number of data unsigned long ints to compute hash
const unsigned short int BaseSha32::hashBlockULs = BASESHA_32_BLOCKULONGS;
// Equation modulo constant value
const unsigned short int BaseSha32::equationModulo = BASESHA_32_EQUATIONMODULO;
// Adds messaage length processed, if it is greater than unsigned long makes use
// of another usigned long to store overflow
void BaseSha32::AddMessageLength(unsigned long int byteLength) {
if ((this->messageBitLengthLow + (byteLength * BYTEBITS)) < this->messageBitLengthLow)
// add overflow of unsigned long
this->messageBitLengthHigh++;
this->messageBitLengthLow += (byteLength * BYTEBITS);
}
// Swap bytes for little endian
void BaseSha32::SwapLittleEndian(void) {
unsigned long int swap, i;
for ( i = 0; i < this->messageDigest->GetULLength(); i++ ) {
swap = this->messageDigest->GetULPosition(i);
this->messageDigest->SetUCPosition( (i * 4), (unsigned char)(swap >> 24) & 0xFF);
this->messageDigest->SetUCPosition( (i * 4) + 1, (unsigned char)(swap >> 16) & 0xFF);
this->messageDigest->SetUCPosition( (i * 4) + 2, (unsigned char)(swap >> 8) & 0xFF);
this->messageDigest->SetUCPosition( (i * 4) + 3, (unsigned char)(swap & 0xFF));
}
}
// Constructor, default
BaseSha32::BaseSha32() {
this->remainingBytesLength = 0;
this->messageBitLengthHigh = 0;
this->messageBitLengthLow = 0;
}
// Destructor
BaseSha32::~BaseSha32() {
this->remainingBytesLength = 0;
this->messageBitLengthHigh = 0;
this->messageBitLengthLow = 0;
}
// Adds the BaseCryptoRandomStream to the hash
void BaseSha32::Add(BaseCryptoRandomStream* stream) {
unsigned long int startStreamByte = 0, processBytes = 0;
long int numBytes = 0;
// If bytes left from previous added stream, then they will be processed now with added data from new stream
if (this->remainingBytesLength) {
if ((this->remainingBytesLength + stream->GetUCLength()) > ((unsigned long int)this->GetUCHashBlockLength() - 1)) {
// Setting the point to start the current stream processed
startStreamByte = this->GetUCHashBlockLength() - this->remainingBytesLength;
processBytes = stream->GetUCLength() - (this->GetUCHashBlockLength() - this->remainingBytesLength);
memcpy(this->remainingBytes + this->remainingBytesLength, stream->GetUCAddressPosition(0), this->GetUCHashBlockLength() - this->remainingBytesLength);
// Process remaining bytes of previous streams adn 64 byte padding of current stream
this->Compress(this->messageDigest, this->remainingBytes);
// Updating message byt length processed
this->AddMessageLength(this->GetUCHashBlockLength());
// Remaining bytes of previous strema set to 0
this->remainingBytesLength = 0;
}
else {
processBytes = stream->GetUCLength();
}
}
else {
processBytes = stream->GetUCLength();
startStreamByte = 0;
}
for (numBytes = 0; processBytes > ((unsigned long int)this->GetUCHashBlockLength() - 1); numBytes += this->GetUCHashBlockLength()) {
// Process the chunk
this->Compress(this->messageDigest, stream->GetUCAddressPosition(startStreamByte + numBytes));
// Updating message byt length processed
this->AddMessageLength(this->GetUCHashBlockLength());
processBytes -= this->GetUCHashBlockLength();
}
// If remaining bytes left, they will be copied for the next added stream
if (processBytes > 0) {
memcpy(this->remainingBytes + this->remainingBytesLength, stream->GetUCAddressPosition(stream->GetUCLength() - processBytes), processBytes);
this->remainingBytesLength += processBytes;
}
}
// Finalize the hash
void BaseSha32::Finalize(void) {
this->remainingBytes[this->remainingBytesLength] = 0x80;
if ((this->remainingBytesLength * BYTEBITS) % this->hashBlockBits >= this->equationModulo) {
memset(this->remainingBytes + this->remainingBytesLength + 1, 0, this->GetUCHashBlockLength() - this->remainingBytesLength -1);
this->Compress(this->messageDigest, this->remainingBytes);
this->AddMessageLength(this->remainingBytesLength);
memset(this->remainingBytes, 0, this->GetUCHashBlockLength());
this->remainingBytesLength = 0;
}
else {
memset(this->remainingBytes + this->remainingBytesLength + 1, 0, this->GetUCHashBlockLength() - this->remainingBytesLength -1);
}
this->AddMessageLength(this->remainingBytesLength);
this->remainingBytes[56] = (this->messageBitLengthHigh >> 24) & 255;
this->remainingBytes[57] = (this->messageBitLengthHigh >> 16) & 255;
this->remainingBytes[58] = (this->messageBitLengthHigh >> 8) & 255;
this->remainingBytes[59] = (this->messageBitLengthHigh) & 255;
this->remainingBytes[60] = (this->messageBitLengthLow >> 24) & 255;
this->remainingBytes[61] = (this->messageBitLengthLow >> 16) & 255;
this->remainingBytes[62] = (this->messageBitLengthLow >> 8) & 255;
this->remainingBytes[63] = (this->messageBitLengthLow) & 255;
this->Compress(this->messageDigest, this->remainingBytes);
}
// Gets the number of bits in the hash block to be hashed
unsigned short int BaseSha32::GetBitHashBlockLength(void) {
return this->hashBlockBits;
}
// Gets the number of unsigned chars in the hash block to be hashed
unsigned short int BaseSha32::GetUCHashBlockLength(void) {
return this->hashBlockUCs;
}
// Gets the number of unsigned short ints in the hash block to be hashed
unsigned short int BaseSha32::GetUSHashBlockLength(void) {
return this->hashBlockUSs;
}
// Gets the number of unsigned long ints in the hash block to be hashed
unsigned short int BaseSha32::GetULHashBlockLength(void) {
return this->hashBlockULs;
}
}
}
|