Tuesday, 26 September 2017

DiceLockSecurity Knowledge

DicelockSecurity (version 9.X)

Linux - Source Code

DiceLock-x 9.0.0.1
DiceChecker-x 6.0.0.1
HashDigester-x 6.0.0.1
Previous Versions
DiceLock-x 7.0.0.1
baseRipemd.h (base Ripemd 128, 160, 256 & 320 hash digest algorithm C++ header source code file) Print E-mail
Get C++ DiceLock cipher architecture source code packages of DiceLock for Microsoft Visual Studio 2013 and DiceLock-x for Linux with Test Driver Programs and Response Test Vector files to verify that both them work as expected.
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DiceLock Security governing software licenses are Free/Libre Source Code License and Educational and Research License

DiceLock is protected by US patent 7508945 and European Patent 1182777 where applicable.

DiceLock and DiceLock logo are trademarks or registered trademarks in the EC, USA and others.

License information can be obtained at our corporate web site




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//
// Creator:    http://www.dicelocksecurity.com
// Version:    vers.7.0.0.1
//
// Copyright (C) 2009-2012 DiceLock Security, LLC. All rights reserved.
//
//                               DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// 
// DICELOCK IS A REGISTERED TRADEMARK OR TRADEMARK OF THE OWNERS.
// 
 
#ifndef BASERIPEMD_HPP
 
#define BASERIPEMD_HPP
 
#include "baseHash.h"
 
 
#define RIPEMD_DATAUCHARS 64
#define RIPEMD_DATAULONGS 16
#define RIPEMD_DATASHIFT   4
 
#define RIPEMD_BLOCKBITS    512    // 512 block bits
#define RIPEMD_BLOCKUCHARS  64     // 64  block unsigned chars
#define RIPEMD_BLOCKUSHORTS 32     // 32  block unsigned shorts
#define RIPEMD_BLOCKULONGS  16     // 16  block unsigned longs
 
#define RIPEMD_F(x, y, z) (x ^ y ^ z)
#define RIPEMD_G(x, y, z) ((x & y) | ((~x) & z))
#define RIPEMD_H(x, y, z) ((x | (~y)) ^ z)
#define RIPEMD_I(x, y, z) ((x & z) | (y & (~z)))
 
#define RIPEMD_RotateLeft(x, n) ((x<<n) | (x>>(32-n)))
 
 
namespace DiceLockSecurity {
 
  namespace Hash {
 
  class BaseRipemd : public BaseHash  {
 
    protected:
 
      // Number of block bits to compute hash
      static const unsigned short int hashBlockBits;
      // Number of block unsigned chars to compute hash
      static const unsigned short int hashBlockUCs;
      // Number of block unsigned short ints to compute hash
      static const unsigned short int hashBlockUSs;
      // Number of block unsigned long ints to compute hash
      static const unsigned short int hashBlockULs;
 
      // Array to store remaining bytes of intermediate hash operation
      unsigned char remainingBytes[RIPEMD_DATAUCHARS];
      unsigned long int remainingBytesLength;
 
      // Total processed message length in bytes
      unsigned long int messageByteLengthHigh;
      unsigned long int messageByteLengthLow;
 
      // Common operation values to all RIPEMD algorithms
      static const unsigned long int constant0;
      static const unsigned long int constant1;
      static const unsigned long int constant2;
      static const unsigned long int constant3;
      static const unsigned long int constant5;
      static const unsigned long int constant6;
      static const unsigned long int constant7;
      static const unsigned long int constant9;
 
      // Amounts of rotate left
      static const unsigned short int rl_0_15[16];
      static const unsigned short int rl_16_31[16];
      static const unsigned short int rl_32_47[16];
      static const unsigned short int rl_48_63[16];
      // Amounts of prime rotate left 
      static const unsigned short int prime_rl_0_15[16];
      static const unsigned short int prime_rl_16_31[16];
      static const unsigned short int prime_rl_32_47[16];
      static const unsigned short int prime_rl_48_63[16];
 
      // Initial states of all Ripemd algorithms
      static const unsigned long int inistate0;
      static const unsigned long int inistate1;
      static const unsigned long int inistate2;
      static const unsigned long int inistate3;
 
      // Adds messaage length processed, if it is greater than unsigned long makes use
      // of another usigned long to store overflow
      void AddMessageLength(unsigned long int);
 
      // Computes the 64 byte chunk of information  
      virtual void Compress(unsigned long int*) {};
 
    public:
 
      // Constructor, default 
      BaseRipemd();
 
      // Destructor
      ~BaseRipemd();
 
      // Initializes common states of all Ripmed algorithms 
      void Initialize(void);
 
      // Adds the BaseCryptoRandomStream to the hash
      void Add(BaseCryptoRandomStream*);
 
      // Finalize the hash
      void Finalize(void);
 
      // Gets the number of bits in the hash block to be hashed
      unsigned short int GetBitHashBlockLength(void);
 
      // Gets the number of unsigned chars in the hash block to be hashed
      unsigned short int GetUCHashBlockLength(void);
 
      // Gets the number of unsigned short ints in the hash block to be hashed
      unsigned short int GetUSHashBlockLength(void);
 
      // Gets the number of unsigned long ints in the hash block to be hashed
      unsigned short int GetULHashBlockLength(void);
  };
  }
}
 
#endif