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arrow DiceLock-x 5.0.0.1 arrow decreaseKeyModifier.cpp
decreaseKeyModifier.cpp (DiceLock Digested Decrease Key Modifier source code file) Print E-mail
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//
// Creator:    http://www.dicelocksecurity.com
// Version:    vers.5.0.0.1
//
// Copyright 2011 DiceLock Security, LLC. All rights reserved.
//
//                               DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
#include <stdlib.h>
#include "baseCryptoRandomStream.h"
#include "defaultCryptoRandomStream.h"
#include "decreaseKeyModifier.h"
 
 
namespace DiceLockSecurity {
 
  namespace Cipher {
    
    namespace DiceLock {
 
      namespace KeyModifier {
 
  // Key modifier type enumerator name
  const KeyModifiers  DecreaseKeyModifier::keyModifierType = DecreaseKeyModifierType;
 
  // Constructor, default 
  DecreaseKeyModifier::DecreaseKeyModifier() {
 
    this->initialKey = NULL;
    this->autoInitialKey = false;
  }
 
  // Destructor
  DecreaseKeyModifier::~DecreaseKeyModifier() {
 
    if ( this->autoInitialKey ) {
      delete this->initialKey;
      this->initialKey = NULL;
      this->autoInitialKey = false;
    }
    this->initialKey = NULL;
  }
 
  // Initializes the object
  void DecreaseKeyModifier::Initialize(void) {
 
    if ( this->autoInitialKey ) {
      delete this->initialKey;
      this->initialKey = NULL;
      this->autoInitialKey = false;
    }
  }
 
  // Sets the initial key
  void DecreaseKeyModifier::SetKey(BaseCryptoRandomStream* key) {
 
    if ( this->autoInitialKey == NULL ) {
      this->initialKey = new DefaultCryptoRandomStream(key->GetBitLength());
      this->autoInitialKey = true;
    }
    key->Copy(this->initialKey);
  }
 
  // Gets the symmetric key modified
  void DecreaseKeyModifier::GetModifiedKey(BaseCryptoRandomStream* key) {
    unsigned long int index64, num64, indexUC, numUC, keyLength;
    bool finished;
 
    keyLength = key->GetBitLength();
    num64 = keyLength / LONG64BITS;
    finished = false;
    index64 = 0;
    if ( num64 > 0 ) {
      do {
        if ( key->Get64Position(index64) == 0 ) {
          key->Set64Position(index64, key->Get64Position(index64) - 1);
          index64++;
        }
        else {
          key->Set64Position(index64, key->Get64Position(index64) - 1);
          finished = true;
        }
      } while ( (index64 < num64) && !(finished) );
    }
    if ( ! finished ) {
      if ( keyLength % LONG64BITS ) {
        numUC = ( keyLength - (num64 * LONG64BITS) ) / BYTEBITS;
        indexUC = (num64 * LONG64BITS) / BYTEBITS; 
        do {
          if ( key->GetUCPosition(indexUC) == 0 ) {
            key->SetUCPosition(indexUC, key->GetUCPosition(indexUC) - 1);
            indexUC++;
          }
          else {
            key->SetUCPosition(indexUC, key->GetUCPosition(indexUC) - 1);
            finished = true;
          }
        } while ( (indexUC < numUC) && !(finished) );
      }
    }
    try {
      if ( key->Equals(this->initialKey) ) {
        throw "No more key modification available !";
      }
    }
    catch (char* str) {
      throw str;
    }
  }
 
  // Sets the working buffer key to keep the original key
  void DecreaseKeyModifier::SetWorkingKey(BaseCryptoRandomStream* bufferKey) {
 
    this->initialKey = bufferKey;
    this->autoInitialKey = false;
  }
 
  // Gets the working buffer key used to keep the original key
  BaseCryptoRandomStream* DecreaseKeyModifier::GetWorkingKey(void) {
 
    return this->initialKey;
  }
 
  // Removes the working buffer key used to keep the original key
  void DecreaseKeyModifier::RemoveWorkingKey(void) {
 
    if ( this->autoInitialKey ) {
      delete this->initialKey;
      this->autoInitialKey = false;
    }
    this->initialKey = NULL;
  }
 
  // Gets the key modifier type
  KeyModifiers DecreaseKeyModifier::GetKeyModifierType(void) {
 
    return this->keyModifierType;
  }
 
    }
  }
  }
}
 
 
 
 



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