Tuesday, 26 September 2017

DiceLockSecurity Knowledge

DicelockSecurity (version 9.X)

Apple Mac OS X

XDiceLock 8.0.0.1
Previous Versions
XDiceLock 7.0.0.1
hashSuite.h (Hash algorithm suite C++ header source code file) Print E-mail
Get C++ DiceLock cipher architecture source code packages of DiceLock for Microsoft Visual Studio 2013 and DiceLock-x for Linux with Test Driver Programs and Response Test Vector files to verify that both them work as expected.
DiceLock for Windows and Linux
DiceLock Security governing software licenses are Free/Libre Source Code License and Educational and Research License

DiceLock is protected by US patent 7508945 and European Patent 1182777 where applicable.

DiceLock and DiceLock logo are trademarks or registered trademarks in the EC, USA and others.

License information can be obtained at our corporate web site




1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
 
//
//  hashSuite.h
//  XDiceLock
//
//  Created by DiceLock on 1/4/12.
//  Copyright (c) 2012 DiceLock Security, LLC. All rights reserved.
//
 
//
// Creator:    http://www.dicelocksecurity.com
// Version:    vers.7.0.0.1
//
// Copyright (c) 2009-2012 DiceLock Security, LLC. All rights reserved.
//
//                               DISCLAIMER
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// 
// DICELOCK IS A REGISTERED TRADEMARK OR TRADEMARK OF THE OWNERS.
// 
 
#ifndef XDiceLock_hashSuite_h
#define XDiceLock_hashSuite_h
 
#include "XDiceLockCipher.h"
 
 
namespace DiceLockSecurity {
    
    namespace Hash {
        
        class HashSuite {
            
    protected:
            
      // Points the first hash algorithm in the suite
      static const  Hashes firstHash;
            
      BaseHash*        suite[NumberOfHashes];
      bool          selfCreatedHash[NumberOfHashes];
      int            instantiatedHashes;
            
    public:
            
      // Constructor, default, initializes suite 
      HashSuite();
            
      // Destructor
      ~HashSuite();
            
      // ADDING HASHES
      
      // Adds a hash to the suite
      void Add(BaseHash*);
            
      // Creates and adds a hash to the suite based in the enumerated hash list
      void Add(Hashes);
            
      // Creates and adds all hash algorithms to the suite
      void AddAll(void);
            
      // Creates and adds the defined hash to the suite
      void AddSha1(void);
            
      // Creates and adds the defined hash to the suite
      void AddSha224(void);
            
      // Creates and adds the defined hash to the suite
      void AddSha256(void);
            
      // Creates and adds the defined hash to the suite
      void AddSha384(void);
            
      // Creates and adds the defined hash to the suite
      void AddSha512(void);
            
      // Creates and adds the defined hash to the suite
      void AddRipemd128(void);
            
      // Creates and adds the defined hash to the suite
      void AddRipemd160(void);
            
      // Creates and adds the defined hash to the suite
      void AddRipemd256(void);
            
      // Creates and adds the defined hash to the suite
      void AddRipemd320(void);
            
      // GETTING HASH OBJECT
      
      // Gets a hash algorithm from the suite based in the enumerated hash
      BaseHash* GetMessageDigest(Hashes);
            
      // Gets the defined hash from the suite
      Sha1* GetSha1(void);
            
      // Gets the defined hash from the suite
      Sha224* GetSha224(void);
            
      // Gets the defined hash from the suite
      Sha256* GetSha256(void);
            
      // Gets the defined hash from the suite
      Sha384* GetSha384(void);
            
      // Gets the defined hash from the suite
      Sha512* GetSha512(void);
            
      // Gets the defined hash from the suite
      Ripemd128* GetRipemd128(void);
            
      // Gets the defined hash from the suite
      Ripemd160* GetRipemd160(void);
            
      // Gets the defined hash from the suite
      Ripemd256* GetRipemd256(void);
            
      // Gets the defined hash from the suite
      Ripemd320* GetRipemd320(void);
            
      // REMOVING HASH ALGORITHMS
            
      // Removes the pointed hash from the suite
      void Remove(BaseHash*);
            
      // Removes a hash from the suite based in the enumerated hash algorithms
      void Remove(Hashes);
            
      // Removes all hash algorithms from the suite
      void RemoveAll(void);
            
      // Removes the defined hash from the suite
      void RemoveSha1(void);
            
      // Removes the defined hash from the suite
      void RemoveSha224(void);
            
      // Removes the defined hash from the suite
      void RemoveSha256(void);
            
      // Removes the defined hash from the suite
      void RemoveSha384(void);
            
      // Removes the defined hash from the suite
      void RemoveSha512(void);
            
      // Removes the defined hash from the suite
      void RemoveRipemd128(void);
            
      // Removes the defined hash from the suite
      void RemoveRipemd160(void);
            
      // Removes the defined hash from the suite
      void RemoveRipemd256(void);
            
      // Removes the defined hash from the suite
      void RemoveRipemd320(void);
            
      // PERFORMING HASH
            
      // Performs the hash algorithms of BaseCryptoRandomStream with all instantiated hash 
      void Hash(BaseCryptoRandomStream*);
            
      // INITIALIZE SUITE
      
      // Initializes all hash algorithms in the suite
      void Initialize(void);
            
      // ADDS STREAM TO THE SUITE
      
      // Adds BaseCryptoRandomStream stream to hash algorithms in the suite
      void Add(BaseCryptoRandomStream*);
            
      // FINALIZE THE SUITE
      
      // Finalize hash algorithms in the suite
      void Finalize(void);
            
      // GETTING SUITE INFORMATION
            
      // Gets the number of hash algorithms that contains the suite
      unsigned int GetInstantiatedHashes(void);
            
      // Indicates if a hash algorithm exists in the suite
      bool Exist(Hashes);
            
      // Gets the first hash algorithm in the HashSuite
      Hashes GetFirstHash(void);
            
      // Gets the number of hash algorithms that can be used in the HahsSuite
      Hashes GetMaximumNumberOfHashes(void);
        };
    }
}
 
#endif